Editor window for the DiceCreator. More...
Static Public Member Functions | |
| static void | ShowWindow () |
Public Attributes | |
| DiceDefinition | diceDefinition |
| Mesh | usedMesh |
| Mesh | collisionMesh |
| Material | usedMaterial |
| Texture2D | patternTexture |
| PhysicMaterial | physicMaterial |
| float | faceSizeMultiplier = 1 |
| int | targetTextureSize = 1024 |
| float[] | facesPipOrientation |
| float[] | facesPipSize |
| float[] | facesPipStretch |
| Sprite[] | facesSprite |
| Texture2D | generatedTexture = null |
| GameObject | generatedPrefab = null |
Editor window for the DiceCreator.
| static void DiceMaster.DiceCreatorWindow.ShowWindow | ( | ) | [static] |
| Sprite [] DiceMaster.DiceCreatorWindow.facesSprite |
| GameObject DiceMaster.DiceCreatorWindow.generatedPrefab = null |
| Texture2D DiceMaster.DiceCreatorWindow.generatedTexture = null |
| PhysicMaterial DiceMaster.DiceCreatorWindow.physicMaterial |
1.7.1